|
![]() ![]()
![]() ![]() |

US Senators Push For American Version of EU's Digital Markets Act - U.S. lawmakers have reintroduced the bipartisan Open App Markets Act, aiming to curb Apple and Google's control over mobile app stores by promoting competition, supporting third-party marketplaces and sideloading, and safeguarding developer rights. AppleInsider reports: The Open App Markets Act
25 Jun 23:45
U.S. lawmakers have reintroduced the bipartisan Open App Markets Act, aiming to curb Apple and Google's control over mobile app stores by promoting competition, supporting third-party marketplaces and sideloading, and safeguarding developer rights. AppleInsider reports: The Open App Markets Act seeks to do a number of things, including: - Protect developers' rights to tell consumers about lower prices and offer competitive pricing; - Protect sideloading of apps; - Promote competition by opening the market to third-party app stores, startup apps, and alternative payment systems; - Make it possible for developers to offer new experiences that take advantage of consumer device features; - Give consumers greater control over their devices; - Prevent app stores from disadvantaging developers; and - Establish safeguards to preserve consumer privacy, security, and safety. This isn't the first time we've seen this bill, either. In 2021, Senators Blumenthal, Klobuchar, and Blackburn had attempted to put forth the original version of the Open App Markets Act.However, the initial bill never made it to the floor for an office vote. Thanks to last-minute efforts by lobbying groups and appearances from chief executives, the bill eventually stalled out. While the two bills are largely similar, the revised version introduces several key differences. Notably, the new version includes new carve-outs aimed at protecting intellectual property and addressing potential national security concerns.There's also a new clause that would prohibit punitive actions against developers for enabling remote access to other apps. The clause addition harkens back to the debacle between Apple and most game streaming services -- though in 2024, Apple loosened its App Store guidelines to allow cloud gaming and emulation. There are a few new platform-protective clauses added, too. For instance, it would significantly lower the burden of proof for either Apple or Google to block platform access to a third-party app.Additionally, it reinforces the fact that companies like Apple or Google will not need to provide support or refunds for third-party apps installed outside of first-party app marketplaces. The full bill can be found here.
Read more of this story at Slashdot.
- Facebook✓
- Google+✓
- Instapaper✓
- Tweet✓

Psylo Browser Obscures Digital Fingerprints By Giving Every Tab Its Own IP Address - Psylo, a new privacy-focused iOS browser by Mysk, aims to defeat digital fingerprinting by isolating each browser tab with its own IP address, unique fingerprinting defenses, and proxy-based encryption. "Psylo stands out as it is the only WebKit-based iOS browser that truly isolates tabs," Tommy
25 Jun 23:06
Psylo, a new privacy-focused iOS browser by Mysk, aims to defeat digital fingerprinting by isolating each browser tab with its own IP address, unique fingerprinting defenses, and proxy-based encryption. "Psylo stands out as it is the only WebKit-based iOS browser that truly isolates tabs," Tommy Mysk told The Register. "It's not only about separate storage and cookies. Psylo goes beyond that." "This is why we call tabs 'silos.' It applies unique anti-fingerprinting measures per silo, such as canvas randomization. This way two Psylo tabs opening the same website would appear as though they originated on two different devices to the opened website." From the report: The company claims Psylo therefore offers better privacy than a VPN because the virtual networks mask the user's IP address but generally don't alter the data used for fingerprinting. Psylo, for example, will adjust the browser's time zone and browser language to match the geolocation of each proxy, resulting in more entropy that means fingerprints created by gathering data from silos will appear to be different. The Mysk devs' post states that some privacy-focused browsers like Brave also implement anti-fingerprinting measures like canvas randomization, but those are more effective on the desktop macOS app due to Apple's iOS restrictions. They claim that they were able to achieve better results on iOS by using a client-side JavaScript solution. Mysk designed Psylo to minimize the information available to its maker. It doesn't log personally identifiable information or browsing data that the curious could use to identify the user, the company claims, noting that it also doesn't have customer payment information, which is handled by Apple. There are no user accounts, only randomized identifiers to indicate active subscriptions. According to Tommy Mysk, the only subscriber data kept is bandwidth usage, which is necessary to prevent abuse. "We aggregate bandwidth usage based on a randomly generated ID that is created when a subscription is made," Mysk said. "The randomly generated ID is associated with the Apple subscription transaction. Apple doesn't share the identity of users making App Store purchases with developers." Asked whether Apple could identify users, Mysk said, "Theoretically and given a court order, Apple can figure out the randomly generated ID of the user in question. If we were to hand out the data associated with the randomly generated ID, it would only be the bandwidth usage of that user in the current month, and two months in the past. Older data is automatically deleted. "We don't associate any identifiable information with the randomly generated ID. We don't store IP addresses at all in every component of our system. We don't store websites visited by our users at all." The browser is only available on iOS and iPadOS, but Mysk says an Android version could be developed if there's enough interest. It costs $9.99 per month or $99 per year in the U.S.
Read more of this story at Slashdot.
- Facebook✓
- Google+✓
- Instapaper✓
- Tweet✓

Bazzite Would Shut Down If Fedora Goes Ahead With Removing 32-Bit - If Fedora drops 32-bit support, the gaming-focused Bazzite project would be forced to shut down, according to its founder Kyle Gospodnetich. "As much as I'd like this change to happen, it's too soon," said Gospodneitch in a post. "This change would kill off projects like Bazzite entirely right as
25 Jun 22:41
If Fedora drops 32-bit support, the gaming-focused Bazzite project would be forced to shut down, according to its founder Kyle Gospodnetich. "As much as I'd like this change to happen, it's too soon," said Gospodneitch in a post. "This change would kill off projects like Bazzite entirely right as Fedora is starting to make major headway in the gaming space. Neal Gompa already pointed out basic use cases that would be broken even if someone built the packages Steam itself needs to function." He continued: "It's also causing irreparable damage to Fedora from a PR standpoint. I have been inundated all day with people sharing news articles and being genuinely concerned Steam is gong to stop working on their Fedora/Bazzite machines. I would argue not only should this change be rejected, the proposal should be rescinded to limit further damage to Fedora as a project. Perhaps open a separate one to talk about changing build architecture to build fewer 32-bit packages?" When pushed further, Gospodnetich said: "I'm speaking as it's founder, if this change is actually made as it is written the best option for us is to just go ahead and disband the project."
Read more of this story at Slashdot.
- Facebook✓
- Google+✓
- Instapaper✓
- Tweet✓

Games Run Faster On SteamOS Than Windows 11, Ars Testing Finds - An anonymous reader quotes a report from Ars Technica: Nearly a decade ago, Ars testing found that Valve's "Steam Machines"-era version of SteamOS performed significantly worse than Windows when SteamOS's Linux game ports were tested on the same hardware as their Windows counterparts. Today,
25 Jun 21:48
An anonymous reader quotes a report from Ars Technica: Nearly a decade ago, Ars testing found that Valve's "Steam Machines"-era version of SteamOS performed significantly worse than Windows when SteamOS's Linux game ports were tested on the same hardware as their Windows counterparts. Today, though, Ars testing on the Lenovo Legion Go S finds recent games generally run at higher frame rates on SteamOS 3.7 than on Windows 11. [...] As you can see in the included charts, SteamOS showed noticeable frame rate improvements in four of the five games tested. Only Borderlands 3 showed comparable performance across both operating systems, with Windows eking out ever-so-slightly higher frame rates in that game's benchmarks. For the other four tested games, the stock Lenovo Windows drivers were sometimes significantly worse than those included with SteamOS. When playing Returnal at "High" graphics presets and 1920x1200 resolution, for instance, changing from Lenovo's Windows drivers to SteamOS meant the difference between a hard-to-take 18 FPS average and a downright decent 33 FPS average. Sideloading the updated Asus drivers showed a noticeable improvement in Windows performance across all tested games and even brought Homeworld 3's "Low" graphics benchmark test to practical parity with SteamOS. In all other cases, though, even these updated drivers resulted in benchmark frame rates anywhere from 8 percent to 36 percent lower than those same benchmarks on SteamOS. These results might seem a bit counterintuitive, considering that games running on SteamOS must go through a Proton translation layer for every native Windows instruction in a game's code. But Valve has put in consistent work over the years to make Proton as efficient and cross-compatible as possible; not to mention its continued work on Linux's Mesa graphics drivers seems to be paying dividends for SteamOS graphics performance. Running SteamOS also means eliminating a lot of operating system overhead that the more generalist Windows uses by default. Microsoft seems aware of this issue for gamers and has recently announced that the upcoming "Xbox Experience for Handheld" will "minimize background activity and defer non-essential tasks" to allow for "more [and] higher framerates" in games.
Read more of this story at Slashdot.
- Facebook✓
- Google+✓
- Instapaper✓
- Tweet✓

Overfishing Has Caused Cod To Halve in Body Size Since 1990s, Study Finds - Overfishing has led to a collapse in the eastern Baltic cod population, but over the past three decades the size of the fish themselves has also been dramatically and mysteriously shrinking. From a report: Now scientists have uncovered genomic evidence that intensive fishing has driven rapid
25 Jun 21:06
Overfishing has led to a collapse in the eastern Baltic cod population, but over the past three decades the size of the fish themselves has also been dramatically and mysteriously shrinking. From a report: Now scientists have uncovered genomic evidence that intensive fishing has driven rapid evolutionary changes that have contributed to these fish roughly halving in average body length since the 1990s. The "shrinking" of cod, from a median mature body length of 40cm in 1996 to 20cm in 2019, has a genetic basis and human activities have left a profound mark on the population's DNA, the study concluded. [...] The dramatic shrinking of cod has been a source of concern for several decades, but it was not clear to what extent the phenomenon has been driven by environmental factors such as hypoxic conditions caused by algal blooms, pollution and more extreme marine seasonal temperature changes. [...] The study used an archive of tiny ear bones, called otoliths, of 152 cod, caught in the Bornholm Basin between 1996 and 2019. Otoliths -- a bit like tree rings -- record annual growth, making them valuable biological timekeepers.
Read more of this story at Slashdot.
- Facebook✓
- Google+✓
- Instapaper✓
- Tweet✓

Mozilla Formally Discontinues Its DeepSpeech Project - An anonymous reader shares a report: One of the interesting projects engaged in by Mozilla that directly wasn't related to their web browser efforts was DeepSpeech, an embedded/offline speech-to-text engine. To not much surprise given the lack of activity in recent years, last week they finally and
25 Jun 20:41
An anonymous reader shares a report: One of the interesting projects engaged in by Mozilla that directly wasn't related to their web browser efforts was DeepSpeech, an embedded/offline speech-to-text engine. To not much surprise given the lack of activity in recent years, last week they finally and formally discontinued the open-source project. Mozilla DeepSpeech was a promising speech-to-text engine with great performance for real-time communication even when running on Raspberry Pi SBCs and other low-power systems.
Read more of this story at Slashdot.
- Facebook✓
- Google+✓
- Instapaper✓
- Tweet✓

Bernie Sanders Says If AI Makes Us So Productive, We Should Get a 4-Day Work Week - Senator Bernie Sanders called for a four-day work week during a recent interview with podcaster Joe Rogan, arguing that AI productivity gains should benefit workers rather than just technology companies and corporate executives. Sanders proposed reducing the standard work week to 32 hours when AI
25 Jun 20:06
Senator Bernie Sanders called for a four-day work week during a recent interview with podcaster Joe Rogan, arguing that AI productivity gains should benefit workers rather than just technology companies and corporate executives. Sanders proposed reducing the standard work week to 32 hours when AI tools increase worker productivity, rather than eliminating jobs entirely. "Technology is gonna work to improve us, not just the people who own the technology and the CEOs of large corporations," Sanders said. "You are a worker, your productivity is increasing because we give you AI, right? Instead of throwing you out on the street, I'm gonna reduce your work week to 32 hours."
Read more of this story at Slashdot.
- Facebook✓
- Google+✓
- Instapaper✓
- Tweet✓

Lyon Abandons Microsoft Office To Strengthen 'Digital Sovereignty' - The City of Lyon will replace Microsoft's office suite with free office software, including OnlyOffice for office work and Linux and PostgreSQL for systems and databases. The city aims to "no longer be dependent on American software solutions and acquire true digital sovereignty," according to an
25 Jun 19:32
The City of Lyon will replace Microsoft's office suite with free office software, including OnlyOffice for office work and Linux and PostgreSQL for systems and databases. The city aims to "no longer be dependent on American software solutions and acquire true digital sovereignty," according to an official statement.
Read more of this story at Slashdot.
- Facebook✓
- Google+✓
- Instapaper✓
- Tweet✓

Majority of US K-12 Teachers Now Using AI for Lesson Planning, Grading - A Gallup and Walton Family Foundation poll found 6 in 10 US teachers in K-12 public schools used AI tools for work during the past school year, with higher adoption rates among high school educators and early-career teachers. The survey of more than 2,000 teachers nationwide conducted in April
25 Jun 18:28
A Gallup and Walton Family Foundation poll found 6 in 10 US teachers in K-12 public schools used AI tools for work during the past school year, with higher adoption rates among high school educators and early-career teachers. The survey of more than 2,000 teachers nationwide conducted in April found that those using AI tools weekly estimate saving about six hours per week. About 8 in 10 teachers using AI tools report time savings on creating worksheets, assessments, quizzes and administrative work. About 6 in 10 said AI improves their work quality when modifying student materials or providing feedback. However, approximately half of teachers worry student AI use will diminish teens' critical thinking abilities and independent problem-solving persistence.
Read more of this story at Slashdot.
- Facebook✓
- Google+✓
- Instapaper✓
- Tweet✓

'The Computer-Science Bubble Is Bursting' - theodp writes: The job of the future might already be past its prime," writes The Atlantic's Rose Horowitch in The Computer-Science Bubble Is Bursting. "For years, young people seeking a lucrative career were urged to go all in on computer science. From 2005 to 2023, the number of comp-sci majors
25 Jun 17:59
theodp writes: The job of the future might already be past its prime," writes The Atlantic's Rose Horowitch in The Computer-Science Bubble Is Bursting. "For years, young people seeking a lucrative career were urged to go all in on computer science. From 2005 to 2023, the number of comp-sci majors in the United States quadrupled. All of which makes the latest batch of numbers so startling. This year, enrollment grew by only 0.2 percent nationally, and at many programs, it appears to already be in decline, according to interviews with professors and department chairs. At Stanford, widely considered one of the country's top programs, the number of comp-sci majors has stalled after years of blistering growth. Szymon Rusinkiewicz, the chair of Princeton's computer-science department, told me that, if current trends hold, the cohort of graduating comp-sci majors at Princeton is set to be 25 percent smaller in two years than it is today. The number of Duke students enrolled in introductory computer-science courses has dropped about 20 percent over the past year." "But if the decline is surprising, the reason for it is fairly straightforward: Young people are responding to a grim job outlook for entry-level coders. In recent years, the tech industry has been roiled by layoffs and hiring freezes. The leading culprit for the slowdown is technology itself. Artificial intelligence has proved to be even more valuable as a writer of computer code than as a writer of words. This means it is ideally suited to replacing the very type of person who built it. A recent Pew study found that Americans think software engineers will be most affected by generative AI. Many young people aren't waiting to find out whether that's true." Meanwhile, writing in the Communications of the ACM, Orit Hazzan and Avi Salmon ask: Should Universities Raise or Lower Admission Requirements for CS Programs in the Age of GenAI? "This debate raises a key dilemma: should universities raise admission standards for computer science programs to ensure that only highly skilled problem-solvers enter the field, lower them to fill the gaps left by those who now see computer science as obsolete due to GenAI, or restructure them to attract excellent candidates with diverse skill sets who may not have considered computer science prior to the rise of GenAI, but who now, with the intensive GenAI and vibe coding tools supporting programming tasks, may consider entering the field?
Read more of this story at Slashdot.
- Facebook✓
- Google+✓
- Instapaper✓
- Tweet✓
1 | Next »